Old interview with Stewart Butterfield about the creation of Glitch
Stewart's audio is super quiet, I had to use headphones to hear him.
I was able to see the Glitch gameplay again - oh, the memories...
P.S.: So this is how the old housing system looked like. (When I joined the game, the home streets had already been implemented.)
Thank you Pastel, listening as I work.
I have listened to it at YouTube. The sound is difficult but I enjoyed watching it again. The interviewer had poor sound equipment apparently, and Stoot is soft spoken